Boss Fight: Harrier As long as you have some Rations on you, this fight won't be too tough. Do not move forward onto the bridge until you see that. When you get all of the sensors, you will see a short cinema. That way you won't go through the stress of disabling all of the others only to have to do it all over again. So you should save your game and try to hit the CYPHER one FIRST just incase you mess up. You must hit it perfectly or else it will blow. You can shoot the one behind the flag right through the cloth, while the one on the CYPHER is tricky. The first four or five you can easily hit with your Socom. One is right above the doorway you come through, two more are at the foot of the stairs, one is on the round cylinder, another is to the upper left near the one on the cylinder, another is right through the doorway ahead of you, one is to the left of that one, another is behind some seagulls on a ledge to the far right, there is one behind the flag to the far left, and the final one is on a CYPHER that is floating above Shell 2. Shell 1-2 Connecting Bridge Your task here is to once again shoot sensors to disable IR beams, but there are more here to deal with than ever before.
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